I know about the Path Extrude but I was wondering how to use it effectively because my path would be formed from extremely many points (because i would have to trace the bitmap to get a vectorial path) and so I'm guessing the performance would be very very bad.
Any ideeas ? Bogdan On Nov 3, 1:18 am, bogdesigns <[email protected]> wrote: > Hello, > > I am trying to make a racing simulator and was wondering what would be > the best solution to create the racing track/ circuit dynamically. I > mean I have the track loaded as a bitmap from an external image file, > but now I have to convert it into 3D and also texture it. > > Does anyone have any examples or suggestions on how to achieve > something like this ? > > Thank you very much, > Bogdan
