I know about the Path Extrude but I was wondering how to use it
effectively because my path would be formed from extremely many points
(because i would have to trace the bitmap to get a vectorial path) and
so I'm guessing the performance would be very very bad.

Any ideeas ?

Bogdan

On Nov 3, 1:18 am, bogdesigns <[email protected]> wrote:
> Hello,
>
> I am trying to make a racing simulator and was wondering what would be
> the best solution to create the racing track/ circuit dynamically. I
> mean I have the track loaded as a bitmap from an external image file,
> but now I have to convert it into 3D and also texture it.
>
> Does anyone  have any examples or suggestions on how to achieve
> something like this ?
>
> Thank you very much,
> Bogdan

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