fabrice maybe? ^^

On 19 Nov., 12:47, le_unam <[email protected]> wrote:
> hmm my object isnt an objectcontainer3d. it is a mesh, but it doesnt
> work
>
> On 18 Nov., 15:50, Hjupter Cerrud <[email protected]> wrote:
>
> > If its a ObjectContainer3D it wont work try adding your model as a Mesh or
> > Object3D. BSPTree as far as i know doesnt accept ObjectContainer3D.
>
> > On Thu, Nov 18, 2010 at 9:12 AM, le_unam <[email protected]> wrote:
> > > the code i use in my main class for adding my obj file is the
> > > following:
>
> > > import away3d.loaders.MyMan;
>
> > > private var superMan:MyMan;
>
> > > superMan = new MyMan(10);
> > > _tree.addChild(superMan);
>
> > > is this the correct way to add objects or did i something wrong?
>
> > > On 18 Nov., 13:19, le_unam <[email protected]> wrote:
> > > > Hey ... i tried a little bit with adding an obj to the bsp tree and it
> > > > doesnt work for me ^^
>
> > > > the model is shown when i take _view.scene.addChild but not when
> > > > adding to the tree _tree.addChild. I searched in this forum and found
> > > > that i should load the obj into prefab and export an as3 file. i did
> > > > this and imported the class into my main class but then it is the same
> > > > issue. the model is only shown when adding to _view.scene, but not to
> > > > the tree.
>
> > > > any ideas? = /

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