fabrice maybe? ^^
On 19 Nov., 12:47, le_unam <[email protected]> wrote: > hmm my object isnt an objectcontainer3d. it is a mesh, but it doesnt > work > > On 18 Nov., 15:50, Hjupter Cerrud <[email protected]> wrote: > > > If its a ObjectContainer3D it wont work try adding your model as a Mesh or > > Object3D. BSPTree as far as i know doesnt accept ObjectContainer3D. > > > On Thu, Nov 18, 2010 at 9:12 AM, le_unam <[email protected]> wrote: > > > the code i use in my main class for adding my obj file is the > > > following: > > > > import away3d.loaders.MyMan; > > > > private var superMan:MyMan; > > > > superMan = new MyMan(10); > > > _tree.addChild(superMan); > > > > is this the correct way to add objects or did i something wrong? > > > > On 18 Nov., 13:19, le_unam <[email protected]> wrote: > > > > Hey ... i tried a little bit with adding an obj to the bsp tree and it > > > > doesnt work for me ^^ > > > > > the model is shown when i take _view.scene.addChild but not when > > > > adding to the tree _tree.addChild. I searched in this forum and found > > > > that i should load the obj into prefab and export an as3 file. i did > > > > this and imported the class into my main class but then it is the same > > > > issue. the model is only shown when adding to _view.scene, but not to > > > > the tree. > > > > > any ideas? = /
