thanks, but i cant find any helpful informations for me. in this example he uses collada file to import models, i use Obj and i think i know how tu usually add objects to the tree. i am able to add away3d primitvies to the tree with collisiondetection. thats all noi problem, but the Obj model is only shown when adding it to _view.scene, but not to the tree :-/
On 18 Nov., 21:52, John Wilson <[email protected]> wrote: > Hi, > > Look at: > > http://john-wilson.110mb.com/bsp_tutorial/bsp_tutorial_index.html > > the ActionScript part of the tutorial may help. > > Regards, > > John Wilson > > On Nov 18, 2:12 pm, le_unam <[email protected]> wrote: > > > the code i use in my main class for adding my obj file is the > > following: > > > import away3d.loaders.MyMan; > > > private var superMan:MyMan; > > > superMan = new MyMan(10); > > _tree.addChild(superMan); > > > is this the correct way to add objects or did i something wrong? > > > On 18 Nov., 13:19, le_unam <[email protected]> wrote: > > > > Hey ... i tried a little bit with adding an obj to the bsp tree and it > > > doesnt work for me ^^ > > > > the model is shown when i take _view.scene.addChild but not when > > > adding to the tree _tree.addChild. I searched in this forum and found > > > that i should load the obj into prefab and export an as3 file. i did > > > this and imported the class into my main class but then it is the same > > > issue. the model is only shown when adding to _view.scene, but not to > > > the tree. > > > > any ideas? = /- Hide quoted text - > > > - Show quoted text -
