thanks, but i cant find any helpful informations for me. in this
example he uses collada file to import models, i use Obj and i think i
know how tu usually add objects to the tree. i am able to add away3d
primitvies to the tree with collisiondetection. thats all noi problem,
but the Obj model is only shown when adding it to _view.scene, but not
to the tree :-/

On 18 Nov., 21:52, John Wilson <[email protected]>
wrote:
> Hi,
>
> Look at:
>
>  http://john-wilson.110mb.com/bsp_tutorial/bsp_tutorial_index.html
>
>  the ActionScript part of the tutorial may help.
>
> Regards,
>
> John Wilson
>
> On Nov 18, 2:12 pm, le_unam <[email protected]> wrote:
>
> > the code i use in my main class for adding my obj file is the
> > following:
>
> > import away3d.loaders.MyMan;
>
> > private var superMan:MyMan;
>
> > superMan = new MyMan(10);
> > _tree.addChild(superMan);
>
> > is this the correct way to add objects or did i something wrong?
>
> > On 18 Nov., 13:19, le_unam <[email protected]> wrote:
>
> > > Hey ... i tried a little bit with adding an obj to the bsp tree and it
> > > doesnt work for me ^^
>
> > > the model is shown when i take _view.scene.addChild but not when
> > > adding to the tree _tree.addChild. I searched in this forum and found
> > > that i should load the obj into prefab and export an as3 file. i did
> > > this and imported the class into my main class but then it is the same
> > > issue. the model is only shown when adding to _view.scene, but not to
> > > the tree.
>
> > > any ideas? = /- Hide quoted text -
>
> > - Show quoted text -

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