Unfortunatly not yet. That's on my to do for future versions among other 
things...
You'll have to define them by hand in code, and feed with Prefab class for 
instance

Fabrice
PS: welcome to Away!



On Nov 24, 2010, at 1:51 PM, Mosd wrote:

> Hello
> I'm currently working on my first Away3D project, and I must say
> coming from PV3D some things are quite a relief. I had the idea that
> prefab would save me a lot of work in a sense that I'm currently
> looking at what's possible with the materials in Away3D. Is there any
> way to preview materials in Prefab in runtime?
> For example: I am creating a simple mesh using the lathe modifier (in
> Prefab)  and now I would like to preview some materials.
> The reason I'm asking is because I'm trying to create a chrome effect
> (with reflection and highlights) and currently to achieve the desired
> effect is slow because I have to compile my project every time I
> choose a different material to preview.
> 

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