Thanks Fabrice

and kudos to your work on Prefab.
Awesome work!!


On Nov 24, 2:14 pm, Fabrice3D <[email protected]> wrote:
> Unfortunatly not yet. That's on my to do for future versions among other 
> things...
> You'll have to define them by hand in code, and feed with Prefab class for 
> instance
>
> Fabrice
> PS: welcome to Away!
>
> On Nov 24, 2010, at 1:51 PM, Mosd wrote:
>
> > Hello
> > I'm currently working on my first Away3D project, and I must say
> > coming from PV3D some things are quite a relief. I had the idea that
> > prefab would save me a lot of work in a sense that I'm currently
> > looking at what's possible with the materials in Away3D. Is there any
> > way to preview materials in Prefab in runtime?
> > For example: I am creating a simple mesh using the lathe modifier (in
> > Prefab)  and now I would like to preview some materials.
> > The reason I'm asking is because I'm trying to create a chrome effect
> > (with reflection and highlights) and currently to achieve the desired
> > effect is slow because I have to compile my project every time I
> > choose a different material to preview.

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