Thanks Fabrice and kudos to your work on Prefab. Awesome work!!
On Nov 24, 2:14 pm, Fabrice3D <[email protected]> wrote: > Unfortunatly not yet. That's on my to do for future versions among other > things... > You'll have to define them by hand in code, and feed with Prefab class for > instance > > Fabrice > PS: welcome to Away! > > On Nov 24, 2010, at 1:51 PM, Mosd wrote: > > > Hello > > I'm currently working on my first Away3D project, and I must say > > coming from PV3D some things are quite a relief. I had the idea that > > prefab would save me a lot of work in a sense that I'm currently > > looking at what's possible with the materials in Away3D. Is there any > > way to preview materials in Prefab in runtime? > > For example: I am creating a simple mesh using the lathe modifier (in > > Prefab) and now I would like to preview some materials. > > The reason I'm asking is because I'm trying to create a chrome effect > > (with reflection and highlights) and currently to achieve the desired > > effect is slow because I have to compile my project every time I > > choose a different material to preview.
