Fabrice is the guru on the 3D model front and optimisation etc and may know ways for you to correct these problems by editing the model and / or it's textures.
I am not someone who sits in 3D max, maya, blender etc all day but I would: 1. Lower the poly count as much as you can 2. Try and keep overlaps to a minimum (inside and outside) 3. Cut out pieces that are never seen 4. Output new low poly model & texture and run it through prefab (fabrice is the creator of this tool) *A configurable example of segments vs clipping vs render modes can be seen at:* http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=2&aid=248 *An example of an intersecting object with similar setup can be seen at:* http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=2&aid=244 D On 27 November 2010 21:21, Kris Meister <[email protected]> wrote: > I'm new to 3d though I've been coding a long time. I've a question on > how to communicate to the client on how they need to fix their model. > > The model is about 6.5K polys and I'm experienceing bad z-sorting. > I've tried rendering in both INTERSECTING_OBJECTS and CORRECT_Z_ORDER > modes but both are extremely unusable. > > I've found an explenation in the "3d in Flash" book (i bought it). > http://bit.ly/gow3dC > which describes why z-sorting messes up. Is there a certain > terminology I should use when communicating with the client when > describing how they need to optimize? > They use Maya and generally do broadcast motion graphics. > > Also how realistic is it that we can get this model optimized and > working on a medium strength computer? Should we start looking at > other options than true 3d? We've 2 week to show a first round. > > Thank you ahead of time and here are the examples(5MB of dea/images). > > lite: > http://dev.aliencom.net/away3d/lt01/ > > regular: > http://dev.aliencom.net/away3d/reg01/ > > with CORRECT_Z_ORDER: > http://dev.aliencom.net/away3d/reg02/ > > pv3, without their quadrant render: > http://dev.aliencom.net/away3d/pv01 > > -- > > If anyone is interested that is the Webb Space Telescope which will > replace Hubble. Those white and pink sunsheilds are the size of a > tennis court.
