Fabrice is the guru on the 3D model front and optimisation etc and may know
ways for you to correct these problems by editing the model and / or it's
textures.

I am not someone who sits in 3D max, maya, blender etc all day but I would:
1. Lower the poly count as much as you can
2. Try and keep overlaps to a minimum (inside and outside)
3. Cut out pieces that are never seen
4. Output new low poly model & texture and run it through prefab (fabrice is
the creator of this tool)

*A configurable example of segments vs clipping vs render modes can be seen
at:*
http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=2&aid=248

*An example of an intersecting object with similar setup can be seen at:*
http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=2&aid=244


D







On 27 November 2010 21:21, Kris Meister <[email protected]> wrote:

> I'm new to 3d though I've been coding a long time. I've a question on
> how to communicate to the client on how they need to fix their model.
>
> The model is about 6.5K polys and I'm experienceing bad z-sorting.
> I've tried rendering in both INTERSECTING_OBJECTS and CORRECT_Z_ORDER
> modes but both are extremely unusable.
>
> I've found an explenation in the "3d in Flash" book (i bought it).
> http://bit.ly/gow3dC
> which describes why z-sorting messes up. Is there a certain
> terminology I should use when communicating with the client when
> describing how they need to optimize?
> They use Maya and generally do broadcast motion graphics.
>
> Also how realistic is it that we can get this model optimized and
> working on a medium strength computer? Should we start looking at
> other options than true 3d? We've 2 week to show a first round.
>
> Thank you ahead of time and here are the examples(5MB of dea/images).
>
> lite:
> http://dev.aliencom.net/away3d/lt01/
>
> regular:
> http://dev.aliencom.net/away3d/reg01/
>
> with CORRECT_Z_ORDER:
> http://dev.aliencom.net/away3d/reg02/
>
> pv3, without their quadrant render:
> http://dev.aliencom.net/away3d/pv01
>
> --
>
> If anyone is interested that is the Webb Space Telescope which will
> replace Hubble. Those white and pink sunsheilds are the size of a
> tennis court.

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