Hi Guys , anybody happened to notice that when mounting orthogonal lens and 
viewing a pretty crowded geometry        
Then the z sorting is really screwed up? I have got a sample from version 3.5 
which used orthogonal lens so already there were some slight artifacts but in 
general the sorting was good, but now when running it on 3.6 the sorting is 
really bad . Anyone have noticed something similar ? Has team something to say 
about it ? May it be a bug that was not taken care of in 3.6 ? 
Thanks  a lot 

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