Hi Guys , anybody happened to notice that when mounting orthogonal lens and viewing a pretty crowded geometry Then the z sorting is really screwed up? I have got a sample from version 3.5 which used orthogonal lens so already there were some slight artifacts but in general the sorting was good, but now when running it on 3.6 the sorting is really bad . Anyone have noticed something similar ? Has team something to say about it ? May it be a bug that was not taken care of in 3.6 ? Thanks a lot
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