Hey Rob ,thanks for help , I did not test them in wide range of models . I have got a model of buildings located close to each other . In 3.5 there are no noticeable issues but in 3.6 the sorting is really bad
Sent from my iPhone On Dec 5, 2010, at 2:44 AM, Rob Bateman <[email protected]> wrote: > Hey Micheal > > yes, this is a known bug in 3.6 - apologies for the delay with fixing things. > I don't recall 3.5 having any render errors with OrthogonalLens - was that a > big problem oronly with certain models? > > Rob > > On Fri, Dec 3, 2010 at 3:52 PM, Michael Iv <[email protected]> wrote: > Hi Guys , anybody happened to notice that when mounting orthogonal lens and > viewing a pretty crowded geometry > Then the z sorting is really screwed up? I have got a sample from version 3.5 > which used orthogonal lens so already there were some slight artifacts but in > general the sorting was good, but now when running it on 3.6 the sorting is > really bad . Anyone have noticed something similar ? Has team something to > say about it ? May it be a bug that was not taken care of in 3.6 ? > Thanks a lot > > Sent from my iPhone > > > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected] > www.infiniteturtles.co.uk > www.away3d.com
