Hey Rob ,thanks for help , I did not test them in wide range of models  . I 
have got a model of buildings located close to each other . In 3.5 there are no 
noticeable issues but in 3.6 the sorting is really bad 

Sent from my iPhone

On Dec 5, 2010, at 2:44 AM, Rob Bateman <[email protected]> wrote:

> Hey Micheal
> 
> yes, this is a known bug in 3.6 - apologies for the delay with fixing things. 
> I don't recall 3.5 having any render errors with OrthogonalLens - was that a 
> big problem oronly with certain models?
> 
> Rob
> 
> On Fri, Dec 3, 2010 at 3:52 PM, Michael Iv <[email protected]> wrote:
> Hi Guys , anybody happened to notice that when mounting orthogonal lens and 
> viewing a pretty crowded geometry
> Then the z sorting is really screwed up? I have got a sample from version 3.5 
> which used orthogonal lens so already there were some slight artifacts but in 
> general the sorting was good, but now when running it on 3.6 the sorting is 
> really bad . Anyone have noticed something similar ? Has team something to 
> say about it ? May it be a bug that was not taken care of in 3.6 ?
> Thanks  a lot
> 
> Sent from my iPhone
> 
> 
> 
> -- 
> Rob Bateman
> Flash Development & Consultancy
> 
> [email protected]
> www.infiniteturtles.co.uk
> www.away3d.com

Reply via email to