You can use Prefab to remap UVs of your models.Though I am not sure MD2 load supported (suppose it should be )
On Tue, Dec 7, 2010 at 4:45 PM, Revalis <[email protected]> wrote: > Hey guys, > > Is there a way to shift the UV coordinates of a material on an MD2 by > (x) pixels? I've been having a lot of issues with textures not lining > up correctly when I import them into Away, and from what I can tell, > it just looks like it's offset slightly. -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
