Yes <init_from>pumaMap.jpg</init_from>
On Dec 9, 1:29 am, Aji Pamungkas <[email protected]> wrote: > Is it like this in your DAE : > <init_from>pumaMap.jpg</init_from> > > ? > > > > > > > > > > On Wed, Dec 8, 2010 at 9:27 PM, Dona <[email protected]> wrote: > > Hi Aji, > > > I've checked my dae file, inside that i can see only one texture file > > named "pumaMap.jpg", that i've given in right path! > > > Thanks > > > On Dec 9, 12:57 am, Aji Pamungkas <[email protected]> > > wrote: > > > Hi Dona, > > > > Open your collada file with text editor, find all textures that exist > > > inside, and make sure, they are in the right folder. > > > > Good luck. :) > > > > On Wed, Dec 8, 2010 at 8:40 PM, Dona <[email protected]> wrote: > > > > Hi, > > > > > I was trying to load a collada object.But it throws an error > > > > > TypeError: Error #1009: Cannot access a property or method of a null > > > > object reference. > > > > at away3d.loaders::Loader3D/loadTextures() > > > > at away3d.loaders::Loader3D/onGeometryComplete() > > > > at flash.events::EventDispatcher/dispatchEventFunction() > > > > at flash.events::EventDispatcher/dispatchEvent() > > > > at flash.net::URLLoader/onComplete() > > > > > My code : > > > > var collada : Collada = new Collada(); > > > > var loader:Loader3D = new Loader3D(); > > > loader.addEventListener(Loader3DEvent.LOAD_SUCCESS, > > > > onLoadCollada); > > > > > loader.addEventListener(Loader3DEvent.LOAD_ERROR, onErrorCollada); > > > > loader.loadGeometry("puma_run.dae",collada); > > > > scene.addChild(loader); > > > > > I've used away3D 3.6.1v. > > > > > Thank You > > > > -- > > > Aji Pamungkas > > -- > Aji Pamungkas
