Hi all - as an avid reader and follower of this grouip, I decided to take the plunge and jump right in with a problem I'm having for a while now. I am trying to create a grid of cube primitives - let's say 8 x8 - but I find that the sides of the cubes are overlapping themselves - the cubes don't render correctly. I tried Renderer.CORRECT_Z_ORDER (and all other rendering methods), but the cubes still don't render correctly.
What am I doing wrong? any help, or pointers, is greatly appreciated!
