Hi all - as an avid reader and follower of this grouip, I decided to
take the plunge and jump right in with a problem I'm having for a while
now. I am trying to create a grid of cube primitives - let's say 8 x8 -
but I find that the sides of the cubes are overlapping themselves - the
cubes don't render correctly. I tried Renderer.CORRECT_Z_ORDER (and all
other rendering methods), but the cubes still don't render correctly.


What am I doing wrong? any help, or pointers, is greatly appreciated!

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