Thanks Ken,Actually i tried with 3 objects which have a polygon count of 1200.Also i've used jiglib for collision detection.Now the game is too slow!!
On Dec 17, 12:22 am, Ken Railey <[email protected]> wrote: > The fewer the better. In general, the more objects you have on screen, the > fewer polygons you can put in each one. > > HTH, > -Ken > > > > > > > > On Thu, Dec 16, 2010 at 1:01 PM, Dona <[email protected]> wrote: > > Hi, > > > I'm trying to create a racing game in away3D. Can you guys tell me an > > ideal polycount for collada objects? > > > Thanks in advance
