Hi Juri, Have you tried interacting with the Loader3D instance vs the results of the Collada.parse?
Cheers, J. On Dec 27 2010, 8:36 pm, juri <[email protected]> wrote: > Hello there, > just switched to away3d and got a bit of an easypeasy issue i can't > solve :\ > I'd just tween, using tweenlite, a dae object (result of > Collada.parse) alpha, like this > > model.ownCanvas=true; > model.alpha=.2; //works > TweenLite.to(model,1,{alpha:1}); //nope > > Doing the very same on a plane works great. > i'm sure i must miss something basic :\ > > TIA for your attention > > Juri
