Hi Juri,

Have you tried interacting with the Loader3D instance vs the results
of the Collada.parse?

Cheers,

J.

On Dec 27 2010, 8:36 pm, juri <[email protected]> wrote:
> Hello there,
> just switched to away3d and got a bit of an easypeasy issue i can't
> solve :\
> I'd just tween, using tweenlite, a dae object (result of
> Collada.parse) alpha, like this
>
> model.ownCanvas=true;
> model.alpha=.2; //works
> TweenLite.to(model,1,{alpha:1}); //nope
>
> Doing the very same on a plane works great.
> i'm sure i must miss something basic :\
>
> TIA for your attention
>
> Juri

Reply via email to