Hi everyone,
I've got this dae model made with 3ds then imported in Prefab:
3Ds: http://dl.dropbox.com/u/4064417/buildingWantedShadow.jpg
Prefab: http://dl.dropbox.com/u/4064417/buildingBlock1.JPG

I then modified that model in 3d max in order to make it taller and I
got this result:
3ds: http://dl.dropbox.com/u/4064417/buildingAndBoundingBox3ds.JPG
Prefab: http://dl.dropbox.com/u/4064417/buildingAndBoundingBox.JPG

as you see, the bounding box in Prefab is the same size as it was the
first piece of building I showed you.
I didn't think it was a problem since I exported it as Away3D AS3
class and then loaded it in my project getting this:
Away3D project: http://dl.dropbox.com/u/4064417/buildingWrong.JPG

as you see, it's the same size as the first block I've showed you but
with compressed texture of the second one (the tall building)

Why is this happening?
How can I fix it?

Thank you in advance!

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