Sorry about all this question, I´m trying to finish this little thing
by now..=)

Best way to do collision detection.
I´v read some where that is a bitmat collision detec.. the best one..
any tutorial, other sugestions?

And it´s worth to work with jiglib for a quick project. tutorials,
info?
As well i´ve read that is heavy for load and not easy to use.

For me i wish to use jiglib, looks cool!!!, in my little racing game.
My project is going very fast thanks to all you, and at the moment it
´s in my website at www.fernandocabello.eu,  and works perf in my
computer (give feedback if you tested).. except for the physics.

The web just update for test ignore text and more...

So please help me again clearing my doubts. All advice has been taken
and works like a champ, i not afarid of anything here ;)..jiji

Thank all..
ahh i´m strugling with tyres turn, any sugestion, clue...

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