They render exact same.You only need move with the camera to the angle viewing all the cubes in the viewport
On Mon, Jan 10, 2011 at 10:53 PM, John Brookes <[email protected]>wrote: > I would think to do a benchmark you would make sure both render the exact > same. :/ > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
