Very basic collision detection example and source 1:
http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=8&aid=130

Very basic collision detection example and source 2:
http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=8&aid=131



<http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=8&aid=130>

On 20 January 2011 10:39, amigo <[email protected]> wrote:

> done thanks a lot
>
>
> On Jan 20, 10:06 am, John Brookes <[email protected]> wrote:
> > Simple answer is, it works.
> >
> > Trace out
> > trace(plane.distanceTo(cube))
> > If nothing traces its something else in your code.
> >
> > You do understand the distance is calculated from the centers of the cube
> > and plane.
>

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