Embedded assets 101:

1. See link http://lmgtfy.com/?q=as3+embedded+assets click on 1st link on
this page

2. Embedded assets are exactly that embedded, not preloaded.

3. If the path to the embedded assets (jpg,mp3,swf,etc) is not found then no
asset will be embedded and an will result in an error.

4. Embedded assets are embedded into the swf

5. Loaded / preloaded files / assets are loaded via a path / url

6. When you change the code of your project to see a new version of the
project you need to compile it (ctrl enter, f11 in flex, etc) this creates a
new swf with running your new code and if you added embedded assets via (see
point no 1) then they will be included in your SWF also.

7. Your problem is not really Away3D it's more ActionScript 3, you should
google for example code and check www.actionscript.org actionscript 3 forum.

D



On 27 January 2011 06:52, Radioactivelizard <[email protected]> wrote:

> thats what i have have done, is there something special i do to
> compile the swf or will the one created when executed(control+enter)
> from flash develop the only/correct method?

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