in Flash Builder (Mac here): (mostly from
http://labs.adobe.com/wiki/index.php/Flash_Player_Incubator)
Download the playerglobal.swc for Flash Player 11,0,0,58 by clicking here.
Download build 19786 from the Hero Stable Builds table. (Note: This is an
in-development build of Flex SDK “Hero” and may contains bugs and incomplete
features).
Install the build in your development environment
In Flash Builder, create a new ActionScript project: File -> New ->
ActionScript project.
Open the project Properties panel (right-click and chose ‘Properties’). Select
‘ActionScript Compiler’ from the list on the left.
Use the ‘Configure Flex SDK’s’ option in the upper right hand corner to point
the project to Flex build 19786. Click ok.
Configure your project to target SWF version 13
Open the project Properties panel (right-click and chose ‘Properties’). Select
‘ActionScript Compiler’ from the list on the left.
Add to the ‘Additional compiler arguments’ input: -swf-version=13. This ensures
the outputted SWF targets SWF version 13. If you compile on the command-line
and not in Flash Builder, you need to add the same compiler argument.
Ensure you have installed the Flash Player 11,0,0,58 Incubator build in your
browser.
and
copy Broomstick examples, libs etc.
in Project->properties ->ActionScript compiler make Flex use a specific
version (11.0.0) instead of 10.2.0 (or default setting)
Compiler will complain it can't find the playerglobal.swf, and will give you
the exact path where you need to put the file you just downloaded from Adobe.
Just create the folder, put the file in, and you're good to go
At least it did the trick for me.
Mert
On Feb 28, 2011, at 1:16 AM, Tony Brown wrote:
> yes please share , wait I use Flash Builder :)
>
> On Sun, Feb 27, 2011 at 6:27 PM, John Brookes <[email protected]> wrote:
> And how?
>
>