Jerome

( Justin posting from work ).

> Adding looping is a great idea.

Not mine just trying to help a friend with a project.

> I think it should be at the Sound3D
> level, not the driver. The drivers are used to calculate
> transformation based on the 3D position of the sound and the
> listener.

My solution was to avoid any changes to away classes as it is a pain
to maintain a custom version, to do it via the Sound3D class you would
need to change 2 classes and one interface which effects backwards
compatibility, I can submit a patch if it's considered worthwhile, but
actually I was thinking maybe worth allowing video to play mp3 sounds
as an option, that way we can try utilising the StageVideo in molehill
and video class seems to be simpler to listen for a sound end.

But not really setup for compiling to molehill and not sure I can be
bothered getting latest sdk, does awaylite have this class, I could
try in haXe first.

Cheers ;j

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