Jerome ( Justin posting from work ).
> Adding looping is a great idea. Not mine just trying to help a friend with a project. > I think it should be at the Sound3D > level, not the driver. The drivers are used to calculate > transformation based on the 3D position of the sound and the > listener. My solution was to avoid any changes to away classes as it is a pain to maintain a custom version, to do it via the Sound3D class you would need to change 2 classes and one interface which effects backwards compatibility, I can submit a patch if it's considered worthwhile, but actually I was thinking maybe worth allowing video to play mp3 sounds as an option, that way we can try utilising the StageVideo in molehill and video class seems to be simpler to listen for a sound end. But not really setup for compiling to molehill and not sure I can be bothered getting latest sdk, does awaylite have this class, I could try in haXe first. Cheers ;j
