As posted a few times (but I just granted you access, so I know you are new,. Welcome to Away!)
We will gradually add and restore previous features such as Path classes, extrudes, tools, primitives etc... Also new stuffs that you will discover when they will be done :) Fabrice On Mar 1, 2011, at 11:23 PM, Jeremy Friesen wrote: > First of all, great work getting Away3d 4 out for testing. I picked > Away3d as the engine to invest learning time into in preparation for > Molehill, and I'm happy that it looks like I made the right choice. In > looking over the alpha I'm glad that it looks like a lot of > streamlining has happened to really take advantage of the new > renderer. A couple of questions: > > Is there some kind of roadmap for Away3d 4? Is the alpha feature > complete, or is there more work to do? > > Specifically, my project uses the cone, cylinder, lathe and extrude > primitives. Are those expected to come back at some point? If need by > I can probably hack something together for those, but would rather not > if they're in the plan to bring back. > > Thanks, and keep up the great work guys, really pleased. > > Jeremy
