there is a class dedicated to this: animators.FaceLink but if you use broomstick, you will have to either wait or write it yourself...
Fabrice On Mar 4, 2011, at 3:36 PM, NickBee wrote: > Let’s say I have an object, call it parent. I want to attach a child > object to a certain vertex of that Parent and have it follow that > vertex. I know how to access the vertex, but is there a command that > will keep that child attached? > > I’ve figured out how to do this within an enterFrame function but > there is a lag in the following. > > Thanks!
