there is a class dedicated to this: animators.FaceLink

but if you use broomstick, you will have to either wait or write it yourself...

Fabrice
On Mar 4, 2011, at 3:36 PM, NickBee wrote:

> Let’s say I have an object, call it parent.  I want to attach a child
> object to a certain vertex of that Parent and have it follow that
> vertex.  I know how to access the vertex, but is there a command that
> will keep that child attached?
> 
> I’ve figured out how to do this within an enterFrame function but
> there is a lag in the following.
> 
> Thanks!

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