This project will have to work in FP 10... So animators.FaceLink
should work.

I'll research and post any questions.

THANKS!!!

On Mar 4, 10:18 am, Fabrice3D <[email protected]> wrote:
> there is a class dedicated to this: animators.FaceLink
>
> but if you use broomstick, you will have to either wait or write it 
> yourself...
>
> Fabrice
> On Mar 4, 2011, at 3:36 PM, NickBee wrote:
>
> > Let’s say I have an object, call it parent.  I want to attach a child
> > object to a certain vertex of that Parent and have it follow that
> > vertex.  I know how to access the vertex, but is there a command that
> > will keep that child attached?
>
> > I’ve figured out how to do this within an enterFrame function but
> > there is a lag in the following.
>
> > Thanks!
>
>

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