This project will have to work in FP 10... So animators.FaceLink should work.
I'll research and post any questions. THANKS!!! On Mar 4, 10:18 am, Fabrice3D <[email protected]> wrote: > there is a class dedicated to this: animators.FaceLink > > but if you use broomstick, you will have to either wait or write it > yourself... > > Fabrice > On Mar 4, 2011, at 3:36 PM, NickBee wrote: > > > Let’s say I have an object, call it parent. I want to attach a child > > object to a certain vertex of that Parent and have it follow that > > vertex. I know how to access the vertex, but is there a command that > > will keep that child attached? > > > I’ve figured out how to do this within an enterFrame function but > > there is a lag in the following. > > > Thanks! > >
