Hey all, I was just wondering if anyone has made any headway with
adapting SpringCam or something like it to v4.0 of Away3D. I'm ironing
out the kinks of a version of my own and I've got the follow motion
working okay with a nice springiness but I've has some trouble getting
the camera rotation to follow the chase subject's rotation.

I'm also discovering I have been too long away from my 3D math. :D

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