Hi list
I'm starting with away3d and I find mysel blocked at the beginning og my
project.
I can load an obj, with its associated texture :
protected override function _createScene():void
{
loader = new Loader3D();
loader.addOnSuccess(_onSuccess);
loader.loadGeometry("ballon_HiRes_ok1.obj", obj);
}
no problem, if i set another material on load, no problem :
protected function _onSuccess(e:Loader3DEvent):void
{
trace('Finished Loading: ' + e.currentTarget)
mesh = loader.handle as Mesh;
mesh.scale(25)
mesh.y = 0;
mesh.bothsides = false
mesh.material = _wireMat
_view.scene.addChild(mesh);
}
But, if I try to change the material after the obj is added to scene, no
success :
public function changeMaterial(texture:Bitmap)
{
var newMat:BitmapMaterial = new
BitmapMaterial(texture.bitmapData)
obj.material = newMat
}
I have try to access the material like this :
mesh.materialLibrary.getMaterial("1_uv-test-position.jpg").material =
_wireMat
but without any success.
Help would be greatly appreciated