The camera has a default lens of PerspectiveLens which is based on a view frustum that clips stuff. Such frustum defaults to near plane at z = 20, and far plane at z = 3000. You can change that to your liking by accessing the camera's lens.
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- Re: [away3d] broomstick - how to create line segments? Li
- [away3d] Re: broomstick - how to create line segmen... sascha
- Re: [away3d] Re: broomstick - how to create lin... Li
- [away3d] Re: broomstick - how to create line segmen... GameDeveloper
- Re: [away3d] broomstick - how to create line segmen... Rob Bateman
