Hi,

I need to start working on a Flash 3D game soon, that should take
advantage of Flash Player 11 hardware acceleration, but should also
work with Flash Player 10.2 (low poly-models and textures will be used
for FP 10).

I do not have any experience in 3D with Flash so far, so here are my
questions:
1) Do you have plans to add some "backward compatibility" in Away3D
4.0 so it can run in FP 10?
2) If not, how different will the Away3D 4.0 API and the 3.x API be?
How hard would it be to have two builds of the application, one for
FP10 and one for FP11?

Thanks,
Max

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