Cute project. What you need is a walk cycle generated in a 3D modelling program, that you then load that with animation in away3d. The alternative is bones animation in away3d once youve created a skeleton-based 3d character elsewhere. Neither are a cakewalk but should be possible. Hope you know a reasonable amount about 3d and programming already
Don Have a great day Sent from my iPhone On 12/03/2011, at 3:45 PM, Shuo LI <[email protected]> wrote: > Ok, thanks for your advice. But I cannot figure out how to animate a walking > man... :-( > > On Sat, Mar 12, 2011 at 11:33 AM, Jor3l Boa <[email protected]> wrote: > Hey, have to be build from ground up? there are some examples (check Away > homepage) that might help you. Good luck :) > > 2011/3/11 Shuo LI <[email protected]> > > Hi all, > > I am a new comer and I have an urging project. As part of the project > is to write a flash game as quickly as in one week. The main purpose > of our class is to push all its members with a new technology and to > use it asap with the help of google rather than books. > > I am assigned a homework with writing a 3D flash game within one week, > starting with no flash background. I have learnt some basic Flash and > actionscript for the passing 8 hours and I just begin to try out more > complex scenario with awya3d. So here comes the question: > > How can I create a walking figure with away3d? I am not sure whether > there is a tool in away3d that creates and animite such a figure. Just > like a man walking on the ground. I can simulate the ground new with > texture but I am not sure how to simulate a person on it. > > Thank you very much and the project is urging :-( :-) > >
