Hello people!

I'm currently working on Dynamic Real world light system for my ASFEAT
lib
during augmentation, the system collects light clues. When enough data
is available, it computes the irradiance map (light map)

so what i was wondering if i can use it with latest Away3D to produce
a shader out of it and relight the whole 3d scene.

u can see demo with generated Light Map here:
http://dl.dropbox.com/u/2237056/TestLightMap.swf

use this marker image:
http://dl.dropbox.com/u/2237056/graffiti_800.jpg

actually there is more steps now.
1st it calibrates camera using 250 tracked homographies to estimate
optimal focal params.
then it collects light clues to estimates initial light map and after
that u will see light map texture on right side of camera
dynamic update every frame marker detected/tracked.

well thats it for now ;-) anyone who can help with using it in Away3D
- welcome!

best.

Eugene

Reply via email to