Eugene ,you ROCK man ! I have been following your project for some time already.Must admit it is very impressive engine you have got there.
On Mon, Mar 14, 2011 at 11:24 AM, Eugene Zatepyakin <[email protected]>wrote: > Hello people! > > I'm currently working on Dynamic Real world light system for my ASFEAT > lib > during augmentation, the system collects light clues. When enough data > is available, it computes the irradiance map (light map) > > so what i was wondering if i can use it with latest Away3D to produce > a shader out of it and relight the whole 3d scene. > > u can see demo with generated Light Map here: > http://dl.dropbox.com/u/2237056/TestLightMap.swf > > use this marker image: > http://dl.dropbox.com/u/2237056/graffiti_800.jpg > > actually there is more steps now. > 1st it calibrates camera using 250 tracked homographies to estimate > optimal focal params. > then it collects light clues to estimates initial light map and after > that u will see light map texture on right side of camera > dynamic update every frame marker detected/tracked. > > well thats it for now ;-) anyone who can help with using it in Away3D > - welcome! > > best. > > Eugene -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
