I have a 2D closed path describing a flat shape, like a fill in Flash (that's because that's exactly what it was until I yanked it out of a swf). I need to pass all the vertices into a class that will recreate this fill as a flat 3D object. Could you please tell me which class I should be going for? I thought SkinExtrude was the one, but that seems to require more than one path...
Oh, and thanks for your previous answer Fabrice - most helpful.
