I have a 2D closed path describing a flat shape, like a fill in Flash
(that's because that's exactly what it was until I yanked it out of a
swf).  I need to pass all the vertices into a class that will recreate
this fill as a flat 3D object.  Could you please tell me which class I
should be going for?  I thought SkinExtrude was the one, but that
seems to require more than one path...

Oh, and thanks for your previous answer Fabrice - most helpful.

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