Hi,

You will most likely need to create a model that uses "bones", and change
the bone scales/positions with away3d. Or, if your model is static (non
animated), then you will be able to change the values of each vertex in the
area of the model you want to manipulate.

-Pete

2011/3/23 mani china <[email protected]>

> Anybody know about this?
>
>
> On Tue, Mar 22, 2011 at 8:56 PM, away3d_mani <[email protected]>wrote:
>
>> Hello, Thanks for your time to reply my post!
>>
>> I want to modify model at runtime. e.g.  Modify the hand of human body
>> model, set it's length to a value.
>>
>> If you know any demo about this, please let me know.
>>
>> Thanks for your time again~
>>
>
>
>
> --
> Sincerely yours,*
> *
> *Mani Wang (王治强)*
> Flex Engineer(Flex工程师)
> *Mobile phone +86 156-2014-6968*
> *Direct line +86 (22) 5985 0512*
>  <http://www.ihaveu.com/>
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>
>


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