we have a disposeSubgeometry (i've spammed David for this and he did it) that I needed as well for some other dispose/distroy cases. that should solve your issue I think.
Fabrice On Mar 25, 2011, at 2:14 PM, Michael Iv wrote: > Hi all , I am working on upgrading flint particles for away4 . Everything > works fine except of the fact that the disposed objects , in this case away > sphere particles are not cleared from the memory . Anybody has an advice > where is the problem . > P.s : tried dispose deep= true throws errors . With set to false it doesn't > help > > Sent from my iPhone
