we have a disposeSubgeometry (i've spammed David for this and he did it) that I 
needed as well for some other dispose/distroy cases.
that should solve your issue I think.

Fabrice

On Mar 25, 2011, at 2:14 PM, Michael Iv wrote:

> Hi all , I am working on upgrading flint particles for away4 . Everything 
> works fine except of the fact that the disposed objects , in this case away 
> sphere particles are not cleared from the memory . Anybody has an advice 
> where is the problem . 
> P.s : tried dispose deep= true throws errors . With set to false it doesn't 
> help 
> 
> Sent from my iPhone

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