So why do MovieClipSprites not render when you get past the near
plane?  All the other objects keep rendering fine.  I must confess
I've been reading up on how frustum clipping works and I'm none the
wiser about this...



On Mar 29, 12:14 am, Dave <[email protected]> wrote:
> You're hitting the near clip plane on the frustum.  Though, how its
> clipping the poly's against the near clip plane seems a bit off.
>
> -Dave
>
> On Mar 28, 1:53 pm, wagster <[email protected]> wrote:
>
> > All my MovieClipSprites are disappearing when I zoom the camera in
> > more than a little bit.  Strangely, they all disappear at the same
> > point, regardless of where they are.  This doesn't happen when I
> > switch off Frustum clipping.
>
> > Any idea what's going on here?
>
> > You can take a look at this demo - zoom in with the cursor keys and
> > watch the signs...
>
> >http://www.pictureandword.com/test_platforms/floorplan_viewer/
>
> > Thx
>
>

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