Hello, I have this coming project for which I am currently looking into the doability with flash3D and away3D. It will require to have a zone (circular if possible, like a big magnifier) that you can move over an existing object to see the inside of it (for instance a train, a plane or a house...). I am an experienced flash developper but quite a rookie when it comes to 3D with flash (used Unity for this so far). I read somewhere that using flash3D you won't be able to put visual behind the rendered scene, because it takes the whole screen (no "alpha"), so I suppose it will not be possible to have 2 viewports at the same time, one rendering the outside and one rendering the inside with some kind of "mask" or render area for each. Is that correct ? And if so, does anyone have any idea on how to do such a thing with away3D (the "inside" magnifier), or, even better, if it has already been done ? I am quite confident I could do it with Unity, but unsure for away3D, so any advice/hint is welcome.
Thanks for helping!
