Thanks for the help Fabrice, it's working perfectly now :)

I've been looking at Sfeerz with a little help from Google, and I must
say that's a promising and impressive application.

Will it be a commercial application? When do you think it will be
available?

Leonel

On Apr 5, 10:09 am, Fabrice3D <[email protected]> wrote:
> thats because I did this 3.6 update in a rush.
> just pass {fixedWidth:val, fixedHeight:val} in your VideoMaterial constructor
>
> I'll try to add the setters asap.
>
> Note that I'm also about to release a software for 
> this...http://www.sfeerz.nl/#/nl-NL/Wat-is-Sfeerz/243/
> (dutch only for now...)
>
> Fabrice
>
> On Apr 5, 2011, at 12:08 AM, Leonel wrote:
>
>
>
>
>
>
>
> > Thanks for your help Fabrice,
>
> > I tried to make some sense out of what you said, and it seems logical.
> > But now that I digged deeper into understanding the VideoMaterial
> > class, fixedWidth and fixedHeight are private properties, and are
> > initialized when the video is loaded.
>
> > Although if I trace the width and height of the video material it
> > returns the value 1 for each. With a VideoEvent.METADATA event it
> > returns the the correct size(4594x300).
>
> > I used earlier the 3.6 version, but now I'm using the trunk version,
> > but the result is the same.
>
> > How can I achieve the matching of the values, since there's no direct
> > method to do it?
>
> > My code looks like this:
>
> > var videoMat:VideoMaterial = new VideoMaterial();
> > videoMat.addEventListener(VideoEvent.METADATA, onMetaData);
> > videoMat.file = "dados/Video360_mostra.flv";
> > videoMat.interactive = false;
> > videoMat.loop = false;
> > videoMat.volume = 0.5;
>
> > cylinder = new Cylinder( { material:videoMat, segmentsH:1, segmentsW:
> > 30, height:300, radius:100, openEnded:true } );
> > cylinder.scaleX = -1;
> > view.scene.addChild(cylinder);
>
> > Thanks for your time,
> > Leonel
>
> > On Apr 4, 12:33 am, Fabrice3D <[email protected]> wrote:
> >> fixedWidth and fixedHeight = video size, otherwize default 340x2 something 
> >> is applied
> >> assuming here you do use 3.6
>
> >> Fabrice
>
> >> On Apr 3, 2011, at 11:49 PM, Leonel wrote:
>
> >>> Hi everyone,
>
> >>> I'm trying to make a simple video player, by using 360 degreee videos.
> >>> A small company was able to provide me a sample video to work with.
> >>> The video it's not an espherical one, so it's like  a panoramic foto
> >>> but extra wide.
>
> >>> The video is in MP4 format and has 4594x300 pixels. First thing I did
> >>> was to convert to movie to FLV using the free SUPER converter, using
> >>> VP6 encoder instead of H264.
>
> >>> If I try to play the file in a normal video playback, it shows with no
> >>> problem.
>
> >>> Then I try to place it has a VideoMaterial in a cylinder with no caps.
> >>> The video shows, but extremely pixelated, that is the pixels are
> >>> rectangles and form stripes from top to bottom.
>
> >>> Are there any consideration regarding the size of the cylinder, the
> >>> camera placement, or the movie encoding?
>
> >>> A sample image is available here:http://www.pic2up.net/view/YOVJWhN
>
> >>> I think that this is a simple issue, because I looked in forums and
> >>> tutorials, and didn't find a similar problem. Certainly I'm missing
> >>> something. I'm not experineced in 3D in Actionscript.
>
> >>> Thanks for the help,
> >>> Leonel

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