Thanks for the help Fabrice, it's working perfectly now :) I've been looking at Sfeerz with a little help from Google, and I must say that's a promising and impressive application.
Will it be a commercial application? When do you think it will be available? Leonel On Apr 5, 10:09 am, Fabrice3D <[email protected]> wrote: > thats because I did this 3.6 update in a rush. > just pass {fixedWidth:val, fixedHeight:val} in your VideoMaterial constructor > > I'll try to add the setters asap. > > Note that I'm also about to release a software for > this...http://www.sfeerz.nl/#/nl-NL/Wat-is-Sfeerz/243/ > (dutch only for now...) > > Fabrice > > On Apr 5, 2011, at 12:08 AM, Leonel wrote: > > > > > > > > > Thanks for your help Fabrice, > > > I tried to make some sense out of what you said, and it seems logical. > > But now that I digged deeper into understanding the VideoMaterial > > class, fixedWidth and fixedHeight are private properties, and are > > initialized when the video is loaded. > > > Although if I trace the width and height of the video material it > > returns the value 1 for each. With a VideoEvent.METADATA event it > > returns the the correct size(4594x300). > > > I used earlier the 3.6 version, but now I'm using the trunk version, > > but the result is the same. > > > How can I achieve the matching of the values, since there's no direct > > method to do it? > > > My code looks like this: > > > var videoMat:VideoMaterial = new VideoMaterial(); > > videoMat.addEventListener(VideoEvent.METADATA, onMetaData); > > videoMat.file = "dados/Video360_mostra.flv"; > > videoMat.interactive = false; > > videoMat.loop = false; > > videoMat.volume = 0.5; > > > cylinder = new Cylinder( { material:videoMat, segmentsH:1, segmentsW: > > 30, height:300, radius:100, openEnded:true } ); > > cylinder.scaleX = -1; > > view.scene.addChild(cylinder); > > > Thanks for your time, > > Leonel > > > On Apr 4, 12:33 am, Fabrice3D <[email protected]> wrote: > >> fixedWidth and fixedHeight = video size, otherwize default 340x2 something > >> is applied > >> assuming here you do use 3.6 > > >> Fabrice > > >> On Apr 3, 2011, at 11:49 PM, Leonel wrote: > > >>> Hi everyone, > > >>> I'm trying to make a simple video player, by using 360 degreee videos. > >>> A small company was able to provide me a sample video to work with. > >>> The video it's not an espherical one, so it's like a panoramic foto > >>> but extra wide. > > >>> The video is in MP4 format and has 4594x300 pixels. First thing I did > >>> was to convert to movie to FLV using the free SUPER converter, using > >>> VP6 encoder instead of H264. > > >>> If I try to play the file in a normal video playback, it shows with no > >>> problem. > > >>> Then I try to place it has a VideoMaterial in a cylinder with no caps. > >>> The video shows, but extremely pixelated, that is the pixels are > >>> rectangles and form stripes from top to bottom. > > >>> Are there any consideration regarding the size of the cylinder, the > >>> camera placement, or the movie encoding? > > >>> A sample image is available here:http://www.pic2up.net/view/YOVJWhN > > >>> I think that this is a simple issue, because I looked in forums and > >>> tutorials, and didn't find a similar problem. Certainly I'm missing > >>> something. I'm not experineced in 3D in Actionscript. > > >>> Thanks for the help, > >>> Leonel
