Do you mean table surface ? These are probably broken because of your modelling .How many triangles you have got on the table surface?May be you have double faces there? Anyways to solve this kind of artefacts you don't need to use such a heavy gun as QuadrantRender.
On Thu, Apr 7, 2011 at 2:40 AM, Raphael Bruno <[email protected]>wrote: > Thanks Michael, > > If I dont use QuadrantRender the app will have broken polygon, in my case > of the pool, it have not intersect, but if I dont use QuadrantRender, it > broke, > > http://www.raphaelbruno.com.br/sinuca > > Have any way to dont broke polygon? > > <http://www.raphaelbruno.com.br/sinuca> > 2011/4/6 Michael Iv <[email protected]> > >> QuadrantRender is a CPU killer! .If you don't need to intersect your >> object there is not reason to use this renderer. >> >> File types, it depends on what you need.Also alone assets file formats >> don't influence performance but rather the loading/parsing time. >> >> For bones animations md2 is fine (it is binary) >> For static meshes awd 3ds are very fast to parse. >> >> Besides ,optimization is an art man.There are no fixed rules how to make >> your app run fast.You need to play around with alot of stuff.Start looking >> in this groups threads for different optimization tips ,also experiment by >> yourself. >> >> On Wed, Apr 6, 2011 at 10:04 PM, Raphael Bruno <[email protected] >> > wrote: >> >>> Hi all, >>> >>> In my apps, I had used *Collada* or *MD2*, I tried *QuadrantRender*... * >>> FrusrumClipping*... >>> I had searched, but my Away3D Flash apps ever works so slow. >>> >>> In my search, I found any Away3D Flash apps, and... IT'S WORK SO FAST!!! >>> Like this... >>> >>> http://influxis.com/battlecell/ >>> >>> http://www.closier.nl/playground/temple.html >>> >>> >>> http://www.infiniteturtles.co.uk/projects/away3d/examples/Intermediate_BSPBunker/Intermediate_BSPBunker.html >>> >>> http://www.bandit3.com/ >>> >>> >>> I'm using *Blender3D*, *Collada*, *QuadrantRender* and *Frustrum.* >>> http://www.raphaelbruno.com.br/sinuca >>> >>> >>> So, what the better Filetype to work, .md2? And how I setup my >>> environment View, Camera and Render(QuadrantRender, Frustrum)? >>> Thanks all. >>> >>> -- >>> Raphael Bruno 2.0 >>> 3Designer, Programador e Webdesigner >>> www.raphaelbruno.com.br >>> >> >> >> >> -- >> Michael Ivanov ,Programmer >> Neurotech Solutions Ltd. >> Flex|Air |3D|Unity| >> www.neurotechresearch.com >> http://blog.alladvanced.net >> Tel:054-4962254 >> [email protected] >> [email protected] >> >> > > > -- > Raphael Bruno 2.0 > 3Designer, Programador e Webdesigner > www.raphaelbruno.com.br > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
