No, the learning curve was much higher for AIR/Flex as C++ is what I was writing in before. I simply wanted a more modern, higher level, and portable language as well as one better suited to a web world. It had to be great for writing rich clients, very product, and capable of good performance.
I haven't been disappointed. Cheers, BW On Sat, Apr 9, 2011 at 2:19 PM, Michael Iv <explomas...@gmail.com> wrote: > Bob ,you are my AIR hero now ! ;) .I developed many AIR apps in the past > years mostly in the medical diagnostics& analysis but never seen someone > writing a kind of VM for another language with AS inside AIR app. Very cool > man. Have you considered to submit it to Tour de Flex? That is a > masterpiece .Also I think Fabrice should propose you to cooperate on Prefab > dev(not sure if he wants as it is his baby) :) .Though wanted to ask why not > OpenGL /Direct3D ? Because of the learning curve? > > Thanks > Michael > > On Sat, Apr 9, 2011 at 9:57 AM, John Brookes <jbp...@googlemail.com>wrote: > >> No not part of away by a looong way :)) >> I just have a habit of "I wonder if.." >> >> Good to know it works. >> And the right guys got the donation. >> >> > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > http://blog.alladvanced.net > Tel:054-4962254 > mich...@neurotech.co.il > t...@neurotech.co.il > >