Try target.dispose();
On Apr 11, 1:15 pm, Nathan Queija <nathanq...@gmail.com> wrote: > Hi guys! > I have an object container, that all its children are at least 50 > models, exported from Prefab as an .as file. > That's nice! It works prefectly! > The problem is: I want to remove all these children and add some > others, but when I do this the memory increase each time more and it > seems that never remove the reference to the other models loaded. > How can I fix this? > I ever tried, removechild(), set instance to null, I thought that was > the material of these objects, but I tried to not apply any material > and this thing still continue happens. > Please, help me! =) > Sorry for the bad english! > Thanks so much!