had same problem some times ago, with one of the first public releases

also, i filed a bug issue on google code
http://code.google.com/p/away3d/issues/detail?id=148
but it looks like it's not fixed yet

Bianco Alessandro



2011/4/20 Nicolas West <[email protected]>:
> Hello
>
> I am working with the zip sources, so maybe this is outdated but
> couldn't find info about it :
> when you removeChild an Object and NOT ask for dispose, you strangely
> can't addchild it anymore.
>
> You can test this with (for example) the LoaderOBJTest, simply add 2
> buttons or on enterFrame (if you're lazy)
>                        frameCount++;
>                        if (frameCount%200==0)
>                        {
>                                if (frameCount%400==0)
>                                {
>                                        trace("addChild");
>                                        _view.scene.addChild(_container);
>                                }
>                                else
>                                {
>                                        trace("removeChild");
>                                        _view.scene.removeChild(_container);
>                                }
>                        }
> It does remove the object but you can't add it anymore after that. It
> has no link with the scene, the issue is in ObjectContainer3D.
>
> So even if I would want to do a simple button to show/hide some stuff,
> I would have to reload it on every show with this bug.
> Any workaround ? Does it still happen with lattest svn sources ?

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