If its just 2D acceleration you are after then i would highly recommend checking out M2D by Ely Greenfield - it is built for 2D and would most likely serve your requirements better:
https://github.com/egreenfield/M2D early days but the library is already showing a lot of promise. Why leave GPU accelerated graphics to the 3D crowd? ;) Rob On Fri, Apr 22, 2011 at 7:37 PM, Sharkow <[email protected]> wrote: > I've actually started from it (check the first post) :) > > On 22 апр, 19:34, Josh Beckwith <[email protected]> wrote: > > Also, check out M2D! > > > > http://pixelpaton.com/?p=3595 > > > > On Apr 21, 12:20 pm, Sharkow <[email protected]> wrote: > > > > > > > > > > > > > > > > > Oh, NV3D seems great! Many thanks, I'll try it. > > > > > On 21 апр, 23:01, Dave <[email protected]> wrote: > > > > > > I have similar requirements. In my opinion, Away3D is not yet ready > for 2D > > > > use. Sprite3D is fine, but there is no texture animation built into > it yet, > > > > nor is there texture atlases/tools in the engine. > > > > > > If you have immediate needs, I would research NV3Dhttp:// > www.nulldesign.de/, > > > > which has its roots in Cocos2D. I have not looked at it myself yet, > but if > > > > its as close to Cocos2D as it claims, it is probably a very good > starting > > > > point. > > > > > > -Dave > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
