Indeed, on my case the purpose was to create a scene snapshot.
On 28 avr, 02:35, Li <[email protected]> wrote: > What you are doing should work. Keep in mind that rendering to a bitmapData > is much slower than rendering to the screen.
Indeed, on my case the purpose was to create a scene snapshot.
On 28 avr, 02:35, Li <[email protected]> wrote: > What you are doing should work. Keep in mind that rendering to a bitmapData > is much slower than rendering to the screen.