Hi there

We've created and animated a model in Maya and exported it with the
OpenCollada plugin.

However the animation is broken when embedding the collada file in an
Away3D project. Elements from the animation are playing, but not in
the right order, and other elements are visually broken.

Can anyone recommend a workflow for animating a model in Maya that
will ensure the animation works in Away3D?

I can import the same Collada file in Blender 2.57, and it will
playback just fine. The model also looks fine when pulling it into
Prefab3D, but I'm not sure I can check the animation from in there.

I can share the collada-file if anyone wants to see it.

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