Hi there We've created and animated a model in Maya and exported it with the OpenCollada plugin.
However the animation is broken when embedding the collada file in an Away3D project. Elements from the animation are playing, but not in the right order, and other elements are visually broken. Can anyone recommend a workflow for animating a model in Maya that will ensure the animation works in Away3D? I can import the same Collada file in Blender 2.57, and it will playback just fine. The model also looks fine when pulling it into Prefab3D, but I'm not sure I can check the animation from in there. I can share the collada-file if anyone wants to see it.
