Have different views overlaid.

Birds eye view, single cam renderer view.

In car view, with two mirrors (3views,3cameras).

Going from 'in car' to 'birds eye' the mirror views remain on screen.
Tried remove child, setChildIndex plus other guesses, can seem to remove the
two mirror views.
How?


Another question to this, any way of reversing a view (mirror) eg
view.scaleX*=-1
That sort of works but the mesh becomes inverted.

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