Think I've solved the obj mtl issue
before I was doing AssetLibrary.load(new URLRequest(LEVEL_URL)) and it
failed.
This is working, no missing mtl error.
eg
private var LEVEL_URL:String = '../src/indi001/object/IndiEstate6exp.obj';
levelfile = AssetLibrary.load(new URLRequest(LEVEL_URL),new
OBJParser("../src/indi001/object/"));
But then after doing that realised that I would have to add each part of the
level. As there isn't (or I dont know) how to say just add the whole thang.
Plus not knowing what the part names are makes it a nightmare. (obj1...30).
Tried grouping the whole model and then adchild(obj0) but that didnt work.
Anyhoo
Im only using obj as it good for a quick test going from maya, so for now
Ill change that bit to a basic loader3d.
carry on :)