Hello Everyone, I have a Sphere, a DirectionalLight3D and hoverCamera3D
DirectionalLight3D initial direction is set as: myDLight.direction = new Vector3D(-1500,-600,-1000); on arrow keys, I am moving hoverCamera3d Using panAngle & tiltAngle properties. Problem is light does not move with camera movement and my requirement is to have light dropping from same direction no matter of camera position. Please suggest how should I can sync Light direction with camera movement using panAngle and tiltAngle Thanks
