First - thank you developers for your work on Away3D. It's approachable and fun to learn. You rock.
Second - I'm trying out Broomstick with very little background in 3D for Flash. I am 97% sure I'm making a noob mistake with my textures and looking for a quick pointer. (And more extended general resources if you have links, so's to mitigate future noob questions.) Running example here, a very minimally modified version of the 3DS Max import test: http://www.evolutioneer.com/away3d/error_3669_issue/bin-debug/molehill_carnival.html Source with 3DS file exported from Blender here: http://www.evolutioneer.com/away3d/error_3669_issue.zip I'm getting the following run-time error shortly after the example starts up: RangeError: Error #3669: Bad input size. at flash.display3D::VertexBuffer3D/uploadFromVector() at away3d.core.base::SubGeometry/getUVBuffer()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/core/base/SubGeometry.as:177] at away3d.core.base::SubMesh/getUVBuffer()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/core/base/SubMesh.as:150] at away3d.materials.passes::DefaultScreenPass/render()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/materials/passes/DefaultScreenPass.as:402] at away3d.materials::MaterialBase/renderPass()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/materials/MaterialBase.as:336] at away3d.core.render::DefaultRenderer/drawRenderables()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/core/render/DefaultRenderer.as:171] at away3d.core.render::DefaultRenderer/draw()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/core/render/DefaultRenderer.as:100] at away3d.core.render::RendererBase/executeRender()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/core/render/RendererBase.as:318] at away3d.core.render::RendererBase/render()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/core/render/RendererBase.as:299] at away3d.core.render::DefaultRenderer/render()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/core/render/DefaultRenderer.as:79] at away3d.containers::View3D/render()[/Users/rosssmith/lib/away3d/broomstick/src/away3d/containers/View3D.as:336] at molehill_carnival/handleEnterFrame()[/Users/rosssmith/prj/flashbuilder/molehill_carnival/src/ molehill_carnival.as:68] I've isolated that it occurs sometime *after* Colormap.png is loaded. Any ideas? -- Ross Smith [email protected]
