Wouldn't bother with jiglib. Use bitmap collision. Look at the hotel room demo in the examples.
- [away3d] Camera Stops At Walls Matt Przybylski
- [away3d] Re: Camera Stops At Walls richardolsson
- [away3d] Re: Camera Stops At Walls Matt Przybylski
- Re: [away3d] Re: Camera Stops At Walls John Brookes
- Re: [away3d] Re: Camera Stops At Walls Fabrice3D
- [away3d] Re: Camera Stops At Walls Matt Przybylski
