@Ross: Is it supposed to be several meshes, each with it's own texture? If so, it should work without problems and I would like to investigate why it isn't. Can you share your OBJ files?
The name conflict thing (all bitmaps getting the same name) will be fixed shortly. I have a branch in which name collisions are dealt with, but have yet to push it to the public master because it's not completely finalized yet. Cheers /R On May 16, 4:52 pm, Ross Smith <[email protected]> wrote: > Good to know. So my first approach was right on track. I can do that. > > Thanks John! > > On Mon, May 16, 2011 at 10:51 AM, John Brookes <[email protected]>wrote: > > > AFAIK you cant do multiple materials on a single mesh strait from OBJ. > > > What you can do is split the mesh for each material, then use the Merge > > class to make a single mesh with multiple materials. > > -- > Ross Smith > [email protected]
