@Ross:
Is it supposed to be several meshes, each with it's own texture? If
so, it should work without problems and I would like to investigate
why it isn't. Can you share your OBJ files?

The name conflict thing (all bitmaps getting the same name) will be
fixed shortly. I have a branch in which name collisions are dealt
with, but have yet to push it to the public master because it's not
completely finalized yet.


Cheers
/R

On May 16, 4:52 pm, Ross Smith <[email protected]> wrote:
> Good to know.  So my first approach was right on track.  I can do that.
>
> Thanks John!
>
> On Mon, May 16, 2011 at 10:51 AM, John Brookes <[email protected]>wrote:
>
> > AFAIK you cant do multiple materials on a single mesh strait from OBJ.
>
> > What you can do is split the mesh for each material, then use the Merge
> > class to make a single mesh with multiple materials.
>
> --
> Ross Smith
> [email protected]

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