Well that is not so good news as I need it for  a demo I am working on for a 
session I am going to give in a couple of weeks . Anyways  I will use a forked 
version in the meanwhile .
Thanks 

Sent from my iPhone

On May 16, 2011, at 6:07 PM, richardolsson <[email protected]> wrote:

> Also, please don't get too attached to the PathAnimator in it's
> current form as we are currently discussing how it can be moved more
> inline with the rest of the animator classes (and potentially a full
> animation sequencing framework down the line.)
> 
> 
> Cheers
> /R
> 
> On May 16, 5:06 pm, richardolsson <[email protected]> wrote:
>> You are probably having newline problems. We are in the process of
>> making sure that all files in the repository have consistent newlines,
>> unfortunately Git is not helping.
>> 
>> /R
>> 
>> On May 16, 3:28 pm, Michael Iv <[email protected]> wrote:
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>>> Thanks John I will check it  :)
>> 
>>> On Mon, May 16, 2011 at 4:27 PM, John Brookes <[email protected]> wrote:
>>>> Its not 1 line long for me, its a fullclass.
>>>> Have latest Git version.
>> 
>>> --
>>> Michael Ivanov ,Programmer
>>> Neurotech Solutions Ltd.
>>> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
>>> Tel:054-4962254
>>> [email protected]
>>> [email protected]

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