Well that is not so good news as I need it for a demo I am working on for a session I am going to give in a couple of weeks . Anyways I will use a forked version in the meanwhile . Thanks
Sent from my iPhone On May 16, 2011, at 6:07 PM, richardolsson <[email protected]> wrote: > Also, please don't get too attached to the PathAnimator in it's > current form as we are currently discussing how it can be moved more > inline with the rest of the animator classes (and potentially a full > animation sequencing framework down the line.) > > > Cheers > /R > > On May 16, 5:06 pm, richardolsson <[email protected]> wrote: >> You are probably having newline problems. We are in the process of >> making sure that all files in the repository have consistent newlines, >> unfortunately Git is not helping. >> >> /R >> >> On May 16, 3:28 pm, Michael Iv <[email protected]> wrote: >> >> >> >> >> >> >> >>> Thanks John I will check it :) >> >>> On Mon, May 16, 2011 at 4:27 PM, John Brookes <[email protected]> wrote: >>>> Its not 1 line long for me, its a fullclass. >>>> Have latest Git version. >> >>> -- >>> Michael Ivanov ,Programmer >>> Neurotech Solutions Ltd. >>> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net >>> Tel:054-4962254 >>> [email protected] >>> [email protected]
